Technique Library

Master these techniques to level up your painting game.

PrimingBeginner

Priming

Give paint something to grip — a thin, even undercoat that every other layer depends on.

Base
PrimingBeginner

Zenithal Priming

Prime black, then spray white from above to build a light map into the model before a drop of colour goes on.

BaseContrastLayer
PrimingBeginner

3D Print Prep

Wash, cure, and clean a 3D print properly so paint bonds instead of peeling — the step that saves the whole project.

Base
BasecoatingBeginner

Two Thin Coats

The foundation of all mini painting — thin your paint and apply multiple coats for smooth, even coverage.

BaseLayer
BasecoatingBeginner

Contrast / Speed Painting

Use self-shading Contrast paints over a light primer for a basecoat, shade, and highlight in one step.

Contrast
ShadingBeginner

Washing (Shade Paints)

Apply a wash over basecoated areas to create instant shadows in recesses and add depth.

Shade
HighlightingBeginner

Drybrushing

A fast highlighting technique where you use an almost-dry brush to catch raised edges and textures.

DryLayerBase
BlendingIntermediate

Layering

Build up smooth color transitions by applying progressively lighter colors to smaller areas.

LayerBase
HighlightingIntermediate

Edge Highlighting

Paint thin lines of a lighter color along the edges and corners of surfaces to define shapes.

LayerEdge
BlendingIntermediate

Glazing

Apply very thin, translucent layers of color to tint surfaces and smooth transitions.

GlazeLayerContrast
BlendingAdvanced

Wet Blending

Blend two wet colors directly on the model for seamless, smooth transitions.

BaseLayer
EffectsAdvanced

Non-Metallic Metal (NMM)

Simulate the look of metal using regular matte paints with careful highlight and shadow placement.

BaseLayer
EffectsAdvanced

Object Source Lighting (OSL)

Paint the effect of a light source on the model, like a glowing sword or magic spell illuminating nearby surfaces.

LayerGlazeBase
EffectsIntermediate

Weathering & Battle Damage

Add realistic wear, chips, scratches, rust, and dirt to make models look battle-worn.

BaseLayerTechnicalShade
BasingBeginner

Basing

Create a realistic ground surface on your model's base using texture paints, sand, or flock.

TextureTechnicalBaseDry
FinishingBeginner

Varnishing & Sealing

Seal your finished paint job under a protective varnish so it survives handling, gaming, and time.

Technical
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The why behind the how — Color Theory

These techniques tell you what to do with the brush. Color Theory explains why: why you never shade with black, why highlights should hue-shift warm, and how PaintGuide’s shade/highlight ladder is built.